Bedtime Books: Legend of the Five Rings (RPG)

When I was a child, I had a curfew of 10pm, which meant that I had to be in bed by that time.  Luckily, I didn’t have to actually be asleep by that time.  I couldn’t watch TV (not part of the curfew), but I could read.  And so, like any enterprising boy who didn’t really want to lie down and go to sleep, I read . . . and read . . . and read.  I usually read for about 45 minutes to an hour, though sometimes I stretched it a little.  I can only remember getting into trouble one time for staying up too late as my family was huge on reading.

I relate this story because I discovered that I don’t really read at night any more–haven’t for a while.  I had a reading light when I was a child, but the overhead ceiling lights aren’t really conducive to reading in preparation for bed.  Luckily, over the past year I found a nice lamp that doubles as a good reading light so, periodically, I’ve been experimenting with reading at night like I used to as a child.  I haven’t been able to find the right book . . . until now.  Most of the books that I read are novels and I tend to devour them, especially now that I have so little reading time.  I tend to read too long and  stay up too late reading.

However, after much trial and error, I’ve finally found (hopefully) a genre of books that seem to work as bedtime reading–not too boring that it will put me to sleep immediately and not too dramatic that I stay up too late reading: Role-playing Games (RPGs).  The one I’m reading now is called  Legend of the Five Rings and it is a Fantasy RPG that merges a fantasy land with martial arts and magic.  Right now I’m reading the “history” of the world, which is a fantasy mash-up of the long history of countries like China and Japan.  It is interesting enough as I’m a History minor and love the history behind the world, but not riveting enough to keep me from putting it down when I finally feel tired.  I’m able to get ideas for future stories while reading, but I’m also able to rest as well.  It will be quite a while before I finish it–it is after all a 338 page book with double columns, but hopefully it will help me both sleep and be productive with story ideas at the same time.

Sidney
Read Skin Deep for Free at Aurora Wolf
Read Childe Roland for Free at Electric Spec

Advertisements

One Down, Two To Go

Citizen X
So, the disadvantage to being able to check your email on your phone means that you are never “disconnected.”  During a bit of downtime during the Super Bowl on this past Sunday, I happened to check my phone and saw that I had an email from the market where Citizen X was on the short list.  I also noticed just by the first sentence that it was a Rejection Notice (You can always tell a Rejection Notice by the way it starts–that “formality” that we all shift into whenever we have to tell another person bad news).  It didn’t put a damper on the game/commercials/fun of the evening, but it was distracting.  Something that I wished that I could have seen on Monday morning, rather than on Sunday evening.  Ah, well, that’s life.  At least, it was short-listed.

Silence Will Fall
I should probably here of SWF’s fate shortly.  The email mentioned early February is when the market whose short-list SWF is on would make a decision.  HawkeMoon was on the short-list at this market as well, but it didn’t make it, but who knows if SWF will make it or not.  I like Silence Will Fall quite a bit, but then I liked HawkeMoon as well, so its always a bit of a “crapshoot.”  There’s a movie coming out soonish that seems to have the same take on SWF (i.e., if you make noise, bad things will happen, but it looks to be a “zombie” movie, rather than a science fiction one).  I hope that the movie doesn’t render my story as an “also-ran” because mine was conceived first and deals with a science fiction concept, but the key idea of “sound” is in both which may be detrimental to my being able to market it in the future (i.e., we’ve seen that concept already in such-and-such movie).

Here Be Monsters
While this one isn’t on a short-list, it is still out for consideration at a market with an upcoming anthology.  Don’t know if the editor is going to choose this story or not.  He’s accepted one story and rejected two others, so far I believe (going by what has been reported via authors who track their stories on Duotrope.  However, my story is one of at least 17 submissions (again, based on Duotrope’s tracking) still awaiting a decision.  Nothing to do here except be patient and see what happens.

Upcoming
Rather than just resting on my laurels, I am actively working on trying to finish the rough draft of Project Skies (the short story with Skye to discover her character)–I am currently drafting section 3 of 3, revising All Tomorrow’s Children to start submitting (I’m currently revising section 2 of 3), researching my next story, Project OPaK.  I had to go all the way back to June of last year to discover the name that I’d given this project.  I also noticed that I really like to introduce Projects, but I’m much slower at finishing them (a blog post for another time).  I have photocopied research for this project and I will transition into Project OPaK as soon as I finish Project Skies.

New Year, New Project: Introducing Project Sea

So the first of the new projects that I’m planning is a new short story that I’m calling Project Sea for the moment.  It is in “preproduction” stage throughout the month of January.  I have a small book that I’m reading in addition to try to gain the requisite knowledge for it as it involves sailing vessels, pirates, and voyages on the high seas.  I’m not a sailor, nor am I a sailing person, but I would like to get the nautical usage correct.  I’m a fan of Robert Silverberg and if I remember correctly, the first book of Silverberg’s Valentine novels (Lord Valentine’s Castlefeatured an extended voyage at sea with a cast motley characters.  This is what I’m looking for in this project.

I don’t want to go too into detail or depth so as 1) not to reveal, but 2) also not to write away the surprise of the first rough draft when I finally get to writing it at the end of the month.  Right now, I’m focusing on characters, their motivations, and (surprisingly) plot as this is one of the few stories where the action of what happens is nebulous for me.  Right now, I only have the world really clear in my mind and I’m trying to flesh out some of why the world works as it does and the characters that inhabit this world.

My ultimate goal is to have characters (goals, motivations, character change), plot (beginning, middle, end) and setting (why does the world look/act as it does) planned through January and write a 1 or 2 page Rough Draft during the last couple of days of January.  I then plan on putting it away for a while and pull it out again later in the year to Revise into a “Working Draft.”

Below is the trailer to Skull and Bones, a new game from Ubisoft coming later in 2018 that is a partial inspiration to this project.  It really only inspired one potential character, but it does also give a visual sense of what I’m trying to achieve in my story.

 

That’s all for today.  I hope you have a great day!

Sidney
Read Skin Deep for Free at Aurora Wolf
Read Childe Roland for Free at Electric Spec

Barbarian At The Gates–Barbarian C64 Game (Nostalgia Review)

So this is one of those games that I didn’t really play a whole lot growing up.  I got it based on the strength of reviews and screenshots from a Computer Magazine, but it was based on the Amiga version and back in the early days of computers, there could be a whole world of difference between one system’s game and another (not like today where most games produced by companies other than Sony or Microsoft have virtual parity with their counterparts),  Barbarian (Commodore 64/C64) was a game that was essentially a side-scroller.  As I recall, you moved right or left and tried to defeat enemies on the way to a specific objective.  I don’t really recall all that much about it–except that I remember being disappointed that the game didn’t have more depth to it.

Compare the Differences

This is the Commodore Amiga Version:

and this is the Commodore 64 version:

You’ll notice that the title of the C64 video is Bad Conversions.  This is very accurate as the game does not stay true to the original and was poorly executed.  I remember that this game was released not too long after the original Conan The Barbarian movies with Arnold Schwarzenegger and while the Amiga version recreated the experience of the movies as faithfully as possible at the time, the C64 version did not.  I can’t recall if this was a Christmas present or a Birthday present–like most children, I got my games as gifts as presents and I remember the potential of this game being so great (I was, of course, into He-Man, Conan, and even Red Sonja along with all things warrior related at the time).

This is why I now rely on Reviews rather than screenshots–I learned early that media, especially advertisements can be manipulative and that it is up to the buyer to beware.

Caveat Emptor!

 

Finished Leave It To Chance, Vol. 2: Trick or Threat

LeaveItToChance_Vol2_TrickThreat_Amazon

So I finished rereading Leave It To Chance, Vol. 2: Trick or Threat during this past week and I really enjoyed it.  It is a better story than I remember.  I really like it that Chance has agency in this story.  We can see rivalries and friendships develop and we see her take on a situation when she’s removed from her father.

Even the backup story for this one is good–as Chance tries to follow her father’s wishes, but is swept up by events and a desire to save her friend.  I think this one has more of a “Scooby Doo” feel meaning that while the monsters and supernatural elements are real, you get a real sense of the “adventure” or “mystery” that Chance and her new-found friends embark on in this story.

I really think that the creators hit their stride with this one and really found the link that made Chance feel real and alive and gave her a cool set of stories away from the noir of Devil’s Echo that really made the story resonate with me.  This is by far my favorite volume in the series and I think unfortunately, the creators lost this when they returned to Devil’s Echo (& took the agency away from Chance).  While I don’t know the particulars as to why the series ended, I do think this second volume is the strongest entry in the series.

Overall Grade: A

Finished The Green Rider by Kristen Britain 


I finally finished the novel The Green Rider by Kristen Britain and I liked it.  It wasn’t my favorite fantasy novel ever but it had enough characterization and and action that I forgave some of its flaws. 

According to Wikipedia, this book is a first novel and I could tell.  Not to be disparaging, but there were elements that seemed out of place.  The meeting with sisters early on in the book seemed to exist only to give the protagonist items she would need later on in the story–a la Tolkien.  Her desire to ignore the repeated attempts to get her to believe that she had the necessary talent to be a good “Greenie” based on all that she had gone through was also particularly irksome.  But overall, I’d say it was pretty good.  Will I read the sequels? Probably, just not right away.

Yet, Kristen Britain did in 1999, what I haven’t yet found a way to accomplish yet in 2017.  She wrote, finished, and published her first novel.  This is the goal I’m working towards.  I hope one day (soon) that I can also reach this milestone myself.  Fingers crossed! 😀

Overall Grade: B-/C+

Whale Song Revision

writingcenter_tucolla_wordpress_com.png

MTSU Writing Center, Image Source: Tucolla.Wordpress.com

Another short (and late) blog post.  I went to the writing center yesterday as I mentioned in yesterday’s blog post entry and it was EXTREMELY helpful.  I had a short-story entitled, Whale Song that I’d sent out for a while before becoming frustrated by the rejections.  Specifically, when markets gave feedback on the story, they mentioned that the protagonist felt very “high-handed” and didn’t come across as sympathetic.

During the session, I mentioned this and brainstormed ways to combat this impression while keeping the core of the story intact.  With the help of my consultant, I was able to think of ways to both change the character as well as the structure so as to better tell the story that I wanted.

I will post an Author’s Note here when the revisions are complete.  There is an anthology that I’m hoping to submit the story to and its deadline is Nov. 1, so (in addition to the graphic novel and the rough draft of the short story I’m trying to create), I will be revising the story with this deadline in mind.  I keep you posted on my progress.