So, this weekend, I didn’t really do a whole lot of gaming, but I did get in some gaming to help with the work-life balance. I only played three games this weekend, so I’ll talk about each one below.
Tom Clancy’s Ghost Recon Wildlands
So, this was the first game that I played this weekend and I tried to do one main story mission and a couple of side missions. I’m slowly closing in on the end of the game, but the super high difficulty that I’m currently playing at in the game world means that I go down with only two or three hits, so I have to play it pretty slowly and tactically (which, I’m sure is the reason why the game designers required me to move to this difficulty to continue to get in-game rewards for completing actions). Without this artificial spike in difficulty, I would have been close to finishing (if not already finished). As it is, I’m about halfway through this province, with 2 or three provinces left, not including side missions, of which I have about 2-3 in each of the game’s 10+ provinces. Hopefully, even at this reduced pace, I should finish the game sometime between Halloween and Thanksgiving and I can move on and give my time fully to another game.
Marvel’s Spider-Man (PS4 Exclusive)
This one is an open world game in which you get to play as Spider-Man (& Peter Parker). Those who have followed the blog know that Spider-Man is my favorite Marvel hero and they do him justice in this game. The animations are spectacular (pardon the pun) and the story (even in the beginning) is amazing (again, pardon the pun). Insomniac Studios has redeemed themselves in my eyes for their X-Box exclusive game Sunset Overddrive and their lackluster game Fuse, both of which turned me against them, but with the soft reboot of Ratchet and Clank and now, Marvel’s Spider-Man (both PS4 exclusives), I’m now back in their camp. I’d love for them to cement a partnership with Sony, but I think they are too independent for that to happen. However, the Spider-Man game is simple Astonishing (again, pardon the pun), from suits, to gameplay, to everything, this game if filled with Spider-Man lore. I can’t wait to play more!
This game is a guilty pleasure for me in that I’ve finished it and I’ve done all that I intend to do with it in terms of gameplay, story, exploration, etc. However, I just love cruising around the truncated map of the U.S. for some reason. My original love of the game didn’t come from the story which wasn’t great, but wasn’t as bad as many made it out to be (a revenge fantasy of sorts, against an enemy who killed the protagonist’s brother to take over his number one position in the car gang the brother started. The kid brother did time for the crime that he didn’t commit and so he joins the gang to go after this killer once he gets out. Typical story that you’ve seen a million times before. What I loved about the game, however, is the “exploration” that you get to do in the game. I love driving the roads to see what’s out there, off the beaten path. That’s what I’m looking forward to in the sequel, The Crew 2 whenever I get it. Still, there’s just something about driving those roads, even though I already know what’s around the corner, that still compels me to pull it out and play it for an hour or two each weekend.
Well, that’s it for this weekend–hopefully, I’ll be able to report a more diverse group of games next week (fingers crossed). Have a good day!
- Current Work-in-Progress: The Independent (Sci-Fi Short-Story – 2nd Draft)
- Current Work-in-Progress: Project Star (Sci-Fi Short-Story -1st Draft)
- Current Work-in-Progress: Ship of Shadows (Sci-Fi Graphic Novel – Script, Issue #1, Currently on Script Page 25)