So, yesterday’s post should give a bit of context for why this is going to be a fairly short post for this week. I’ve played a lot of games, but I’ve not gotten very far in them in the short-term.
Horizon Zero Dawn
This game came out in 2017. I put in quite a bit of time with it, but moved on to other games. I came back earlier this year (in April), and made significant progress in the game, but now I’m stuck again. I’ve done all that I can do without having to do “circle arenas.” Both of the next missions, have me squaring off against two super creatures (one is spoiler related, but the other is a Thunder Jaw, one of the most powerful creatures in the game). As I described in yesterday’s post, I really hate circle arenas–it is an old, tired video game trope.
One of the problems (for me) is that the game was marketed as an action game, but it really is more of a stealth game. The systems really favor a more stealthy approach. Taking on more than 1 or 2 enemies becomes problematic, especially if there is a tougher enemy mixed in with them. Now, I love this game and the concept, but the game, itself, isn’t an easy one to get through (for me). I do want to finish the game this summer as the sequel is (pardon the pun) “on the horizon.”
Call of Duty Modern Warfare (2019)
Like Horizon above, this is a game that I’ve had for a while. Usually, the very first thing I do is play the campaign, finish it, and then move on to the online portion. However, this time I got to a point in the game which is essentially a “stealth” section (in an action game) and stopped playing, and went almost exclusively to online multiplayer play.
While I like variety in Call of Duty games, the designers have to understand that the campaign is “virtual shooting gallery.” That’s what players play it for — not to run around and hide from an enemy while trying to whittle away at its health. I’ve not looked at the trophy completion percentages, but I would guess that there is a steep decline on the section where I am. Like Horizon, I’m trying to push past this section, but it is so annoying that after one or two tries, I just move on to multiplayer again.
This has been the only really gaming success since the last gaming log post. I have been able to make significant progress–finishing missions, gaining levels and experience, getting a ship and moving to the 2nd planet in the game. The driving mechanics leave a lot to be desired, but I’m able to get my “virtual shooting gallery” fix in this game instead of CoD where I’m stuck on a (non-shooting) segment. There’s a very “YouTuber/Influencer” vibe happening in the game that is pretty humorous as well, especially because I watch a lot of YouTube and see many of the traits/behaviors that the game is satirizing. While the game is not always puppies and unicorns (there are some mini-bosses that are way too tough for your level), but, for the most part, I’ve been able to make progress in the game–which is what I want from my gaming experience.
In conclusion, ideally I would like to alternate between two games, and maybe a third one on the weekends. However, until I break through the arbitrary roadblocks on either Horizon or Call of Duty, that’s not going to happen–at least, not unless I switch to a different game, but that’s part of the problem, it takes time for me to get back to the game (risking spoilers all the while–I already know far more than I want about Horizon due to the voice over in the first 10 seconds of the new game’s trailer), so I’d like to power through if at all possible to get these games finished.
Anyway, that’s what I have for today. Have a great weekend!
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Currently Working On (7/2020):
- “Project Wall” (Science Fiction Story)
Drafting: First Draft
- Unhallowed (Weird Western Story)
Drafting: 2nd Draft (Working Draft)
- Childe Roland Graphic Novel
Up Next: Rough Draft (Story)
- I, Mage (Urban Fantasy Story)
Drafting: 1st Revision