Back to the Future (No, Not the Movie, My Writing Projects)

Future

Writing the Future: All For Nothing.  Image Source: YouTube

  • Project Paradise Word Count: 357
  • Project Skye Word Count: 1617
  • Project Independence Word Count: 2357 (+634 words)
  • Project Ship of Shadows Graphic Novel Page Count: 12

I’m back to writing again–I’m working primarily on Project Independence now that I have a complete idea of the story in my head.  I shattered my 250 word writing goal for today, but in doing so, didn’t have a whole lot of time left to craft this blog entry before my Writing Center shift begins.  

So, I’m Back to Writing

This one is a shorter blog as I have to be in the Writing Center in about 45 minutes.  Basically, I just wanted to let everyone know that I’m back to writing, specifically Project Independence.  While yesterday’s blog was a way to help me discover what time is optimal for me as a writer, today’s blog is to emphasize that sometimes you have to write at sub-optimal times.  Yesterday, I tried to write in the afternoon, but I ran out of time because I was reading outside and I didn’t have access to a wifi-enabled computer.  I would have had to go back inside into the air-conditioning which I had been in all morning and lunchtime, so I just enjoyed the sunlight outside reading.  Today, I just got up early and wrote before my shift in the Writing Center begins.

Writing Future Slang

So, one of the things that I’m really interested in is communication between the various characters.  While I want to tell a very cool and interesting story, I also want to emphasize how communication can help (or hinder) the characters in the story.  Today, for instance, I tried my hand at creating slang for a different planet.  I’m not sure how effective it is at this stage of the draft, but I really like the challenge of taking today’s slang and trying to extrapolate how it might work in the future.

Sorry this blog is so short–consider this a maxi-update for Project Independence.  Hopefully, I’ll be able to craft a longer blog entry tomorrow.  Right now, I’m just excited that I’m actually back to writing the story.

Have a great day!

Sidney




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Changing Paradigms

good afternoon

Good Afternoon written on a notebook beside a laptop.  Image Source: Depositphotos

  • Project Paradise Word Count: 357
  • Project Skye Word Count: 1617
  • Project Independence Word Count: 1723 
  • Project Ship of Shadows Graphic Novel Page Count: 12

So, again, no new writing done (boo!).  Read on to find out why.

Adjusting to a New Schedule

So, astute readers will notice that the Word Count section of the blog that I recently added has not changed in a couple of days.  There’s are reason for that–while Summer “Classes” have not officially started, my summer “responsibilities” for my Financial Aid started on Monday, the 21st.  I’m now working in the University Writing Center as a Writing Consultant over the summer.  This means my writing time has been severely restricted in terms of time to write.

Optimal Writing Time

Dr. Renfroe, in the very first class I took from her here at MTSU, encouraged us  (grad students) to experiment with writing times to find what worked for us so as to write consistently and regularly.  She advised us that, as students who would be writing theses and dissertations, this was the best and most consistent way to be able to craft these longer works with as little frustration as possible.  Later on, after reading Jesmyn Ward’s Interview on NPR (Persist.  Read, Write, and Improve), I realized that I really needed to produce 250 words a day and to find the time when I was at my best in terms of a writing time.

Early to Mid Afternoon

So, in this past year and half, I’ve discovered that I’m best as a writer during the early to mid-afternoon period.  Some time after lunch, but sometime before, say five o’clock.  Early morning writing (except for maybe the blog) doesn’t really work (for me) as I’m not usually awake enough to consistently put words on the page, even though I’m a fairly early riser.  Late night doesn’t work because my body and mind usually go into “shut down” mode and any energy/excitement for the piece is overcome by mental exhaustion from the day.  No, my preferred writing time is early to mid-afternoon.  My brain is awake and alert, but not tired and mentally exhausted.

This week, I’ll have a couple of hours in that optimal time, but next week, I’ll only have one hour.  Now that I know this, I’m going to have learn to be a little quicker in adapting myself to the changing paradigms that I find myself in to protect as much of that precious “golden time” in the early/mid-afternoons as possible based on the circumstances.

It is true: knowledge is power.  Have a good day!

Sidney




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Enjoy the Ride

  • Project Paradise Word Count: 357
  • Project Skye Word Count: 1617
  • Project Independence Word Count: 1723 
  • Project Ship of Shadows Graphic Novel Page Count: 12

So, I didn’t get any “mainline” writing done, but I did brainstorm a project and this brainstorming session, while unintentional, was very productive.  I’ve chosen which of the two projects that I will be working on to finish out the month.  To find out which one, read on:

Driving While Dreaming

So, as some of you may know that I have a fairly long commute from my house to school/class.  I usually listen to podcasts and (more rarely) play music.  The reception isn’t good enough to listen to anyone radio station the entire time, so these are my only two realistic options.  However, today, I found myself not really wanting to listen to a podcast after the first one finished playing and all of the stations had nothing but static and I didn’t want to hook up my bluetooth aftermarket connection for my phone to play music, so I just drove.  And what a drive it was.

Project Independent Comes into Focus

So as I was driving, there were long stretches with few cars and lots of quiet and my mind began to wander a bit, I must confess.  I kept my eyes on the road and had full road awareness, but I began to wonder what would happen next in the conversation I was in the middle of for Project Independence and boom, my mind was off to the races.  It was very much like reliving watching an enjoyable movie as scene after scene played out in my mind.  I knew what the main characters were going to do, what they were going to say, who would live and who would (possibly) die.  I had the setting, complications, and reversals all planned out.  This took place from about the base of Monteagle mountain, through the truck rest area and inspection station, and ended about at Manchester, TN (about a 20-25 minute Speed Limit drive).

Recapturing the Glory

When I finally got to school, I took a moment to jot down (in outline form) the key scenes and their importance from my brainstorming daydream.  I’m now super excited to write about it because I want to recapture that feeling and those emotions that i felt while brainstorming the story in my mind.  So, if you haven’t guessed already, Project Space Trucker (which should have a title that I really like now) is the one short story project that I’m working on for the rest of May (& a bit into June if I need to.  I will push Project Skye (which I’ve made good progress on) back to June.  I will work on the Ship of Shadows Graphic Novel on weekends (I owe my artist an email soon).

It was really amazing the way the subconscious took over and helped to fashion out a story that I’m itching to tell.  The moral of this story = if you’re stuck, go out for a drive (or a walk, or whatever), but just do something else for a while.  You’re subconscious is probably already working on a solution.

Talk to you later!

Sidney




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Commodore 64 (C64) Nostalgia Review: Starflight

  • Project Paradise Word Count: 357
  • Project Skye Word Count: 1617
  • Project Independence Word Count: 1723 
  • Project Ship of Shadows Graphic Novel Page Count: 12

As you can see, I didn’t manage to get any writing done Friday or Saturday.  I didn’t even feel well enough on Friday to get out a blog entry–sorry about that.  I’m still also trying to fine-tune my “process.”  I think I have too many projects, especially since Summer classes are about to start and they tend to be these intense periods of “crunch” time because you’re trying to cover a semester’s worth of stuff in 4-8 weeks.  I trying to decided if Project Skye or Project Independence is the one I want to focus on for May and then I’ll shift the other for June.  I do want to keep working on the graphic novel in the “background” (on weekends?), but I’m not really sure when to fit this in.  I’ll cogitate on it and try to decide on a course of action in the next two weeks before school starts.

Late to the Game

I’m not sure that I have all that much to talk about when it comes to Starflight published by Electronics Arts (before their rebranding as EA.  This was an early space ship explorations/simulation game, heavily inspired by TV shows like Star Trek and Battlestar Galactica (the OG shows, not the newer modern reboots.)  In it, you controlled a spaceship and chose which worlds to visit and explore.  As I recall, you could choose destinations and fly your ship there, land on planets, and (I believe) scavenge for resources and discover aliens.  Just browsing through the manual, it looks like you could create, train, and utilize crew members on your ship.

starflight-commodore-64-screenshot-configuring-your-ship

Screenshot, Image Source: Moby Games

Uncharted Territory

As i mentioned above, I don’t really recall that much about the game.  It would probably have been one that I played and enjoyed and would have probably been one of my favorites, except, as I recall, Electronic Arts didn’t publish this on the C64 right away.  If memory serves, this was a PC game that absolutely “blew up” in popularity.  It wasn’t talked about so much outside of gaming circles, but from what I remember, this was “hot stuff” in the world at the time.  The C64 port came sometime later and people think that modern day Ubisoft “downgrades” graphics are bad (i.e., shows an enhanced game during their presentations of the game and then “downgrades” the graphics so that the game will actually run on current hardware), but the game’s graphics were truly watered down–so much so, that my uncle nicknamed the main character sprite/avatar “Caspy” after “Casper the friendly ghost.”   

starflight_02

“Caspy.”  Image Source: Lemon64.com

More Time and Space

Unfortunately, this meant that I didn’t get the game until the very end of the C64’s life-cycle in our household.  By then, CD-Rom systems like the Sega Saturn and Sony Playstation were beginning to be talked about in the gaming magazines, and the Sega Genesis and Super Nintendo ruled the roost at that time (if memory serves), so a hack-and-slash game like  Golden Axe was more in-line with what I was playing at the time and I didn’t really devote a lot of time to “Caspy” and his adventures (even though I’m a spaceship sort of guy.). I don’t want to turn off modern gamers, but I remember it being a old-school version of No Man’s Sky (which I actually don’t think is as bad as everyone who hates on it, says it is–it’s just slow and more about survival.)  I would actually have kept my copy had I not been in grad. school–I realized that even though I would be able to tolerate it and have some fun with it, but it just took too long to do anything and that I just didn’t have the time to invest in learning its systems and getting really good with them.  That’s sort of how I felt when playing Starlight.  Electronic Arts really should have had a port ready for the C64 much sooner–or if they did, they needed to have advertised it better so that I could have made it a priority Christmas/Birthday request.  As it was, it was a good game that I just didn’t get to put a lot of time into because the “gaming” world had moved on by the time I got to it.  I could only find a DOS play through and not a C64 play through.

Here’s hoping you have a good week!

Sidney




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Writing Inside vs Outside

Summertime and the Living is Easy

So, over the week I’ve started to think not just about my writing projects, but also about the most effect and efficient way of writing.  Its more about experimentation than anything else at this point, but I’ve had a chance to do both over the week while waiting on my car (which, by the way, I got back and it seems to work now *crosses fingers*).  So this post is to just discuss some of the things that I’ve noticed and some of the preferences that I (as a unique individual seem to like).

  • Project Paradise Word Count: 113
  • Project Sky Word Count: 485
  • Project Independence Word Count: 1088

Inside Writing

So,  I had the opportunity on Sunday night to do some writing.  I rearranged my writing “set-up,” put on some music, and wrote for approximately two hours, just bopping away to the music.  It was really invigorating.  I set up the area so that I could look out the window.  Even though I was super productive, a part of me still wanted to be outside, in the fairly warm air before it got really dark/chilly, but I didn’t and stayed indoors and just wrote until bedtime.  However, I promised myself that I would try to write outside some time this week like I used to do.

Outside Writing

Yesterday, I got a chance to try my hand at writing outside and it was as glorious as I remember.  My laptop is both old and underpowered (now), but when I originally bought it, I envisioned using it to take out on the deck and writing in the early evenings.  The problem is, I don’t really live in a neighborhood that is conducive to “showing off” a large, bulky, Apple (i.e., expensive) laptop while on my deck at night, no matter how “noble” my intentions.  Also, because my laptop is one of the 15 inch Macbook Pros, it isn’t exactly “portable” either, so I’ve not really used it in the manner that I’d envisioned. However, yesterday, when I went out, I found a place outdoors with outside outlets, but they didn’t work as the computer didn’t charge and I had only about 30 mins of battery time.

Even though it was only 30 mins., I was still able to get 113 words done on Project Paradise in that short time.  And it felt good to be outside, writing in warmth of the sun with a slight breeze blowing on me.

Even though I’m now back to being a poor student, I’m going to try to squirrel away money this summer for a Chromebook.  I had one when I was a 6th grade language arts teacher.  While I much prefer Apple’s Macbook Pros, I can’t deny the portability and long battery life of them, which would be perfect for outdoor writing.  I could just throw it in my bag and go, and write anywhere.

Sidney




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What’s All the Hoopla About?

hoopla_hightechsociety

So, I’m a little late today as I got up a bit later than normal.  I would normally do the blog either during breakfast or shortly afterwards, but today (in addition to picking up my car–yay!) I needed to reset my password to Hoopla, a service that my home public library, Chattanooga Public Library subscribes to and that I have access to by being a member.

What is Hoopla?

Hoopla is a streaming service that is more than just a traditional streaming service.  It allows you to borrow (for my institution) 10 items per month.  Notice that I said, items, not movies or TV shows.  It does have movies and television, like Netflix, Amazon Prime, and Hulu.  However, it also has comics/graphic novelsebooksaudiobooks, and music (!).  I’ve used it before and really liked it.  What it lacks in terms of terms of hit releases (very few major releases), it makes up with breadth–there are a lot of good genre materials embedded within each of the categories.

Summer Hoopla

So, while I’ve got a ton of work to do over the summer, in terms of getting ready for my summer classes this summer, I’m going to try to catch up on reading some of the comics/graphic novels (& books) that I’ve put off over the school year.  They have quite a few Marvel graphic novels, Star Wars, Star Trek, and other properties (again, books and graphic novels, mostly, not so much with movies/television).  Still, now that I trying to integrate Popular Culture into my scholarship as a Pop. Culture scholar, I actually need some pop. culture to go with my scholarship.

I would encourage you to check out Hoopla if your library has a subscription.  If not, then you might want to see if your library has something similar.  It is a really useful service that I plan to investigate more over this summer.

Sidney




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Day One

Day One of Writing

So, there’s this new YouTube channel that I recently discovered called Film Courage and it has interviews with screenwriters, producers, and actors and is basically a channel dedicated to helping beginners break into the the movie and television industry. It features advice in the form of long-form interviews with these individuals, but it understands that most people don’t have an hour/hour and a half to watch the entirety of the interview and breaks them out into smaller, more manageable 10-15 “chunks” that talk about 1 or 2 specific elements of the craft.

I recently found one that was especially impactful called “Day One of Writing a New Screenplay.”  I’ve linked it below if you want to check it out, but basically the screenwriter tells how he gets started on new project and how he budgets his time to get the project done, and his advice for ending so that you’re ready to work on it the next day.

 

Walking the Walk

What I love about this video interview by Mark Sanderson is that he is super professional in his approach and much of his advice deals with both professionalism (i.e., sticking to a schedule) and working from an outline (still being creative even though he has a general idea of where he’s going.  I also liked the way he creates strategies to help him become and stay creative.

I started Project Independence on Wednesday night.  I tried to work on Project Paradise Thursday night and try to hopscotch between the two, but I’m probably not going to be able to do that (435 words on Project Independence and only 31 words for Project Paradise).  I’m probably just going to have to pick one “weekday” project that I work on through the week and one “weekend” project (right now, probably my Ship of Shadows graphic novel).  I’m going to try to work on 1 “script” page this weekend.  Again,  as I’m only shooting for 250 words a day, I need to figure out what it means if I blew through that goal for one project and didn’t even come close to meeting the goal for another.  Does it mean I’m more interested and ready to write one vs. other and should stick with the one I’m seemingly invested in until I finish?  Or is it that I was just enervated one day, where I was exhausted the next?  Not quite sure.

“Bottom Line is: ‘You Have to Write and Stick to a Schedule'”

I’m trying to take his advice and try to fit it into my life because the “daily schedule” is one I’m still trying to conquer.  I don’t know how many artists I’ve lost for my graphic novel projects (four (4) is my current count although it may be more) because I couldn’t produce work fast enough because I wasn’t able to keep to a daily writing schedule and let work and school interfere with writing.  I’m not really a fast writer–I only type about 35-40 words per minute, which is fairly good, but isn’t amazing, but I often slow down when writing because I’m trying to think of the words that I need to describe the action I see in my mind.

I’m not sure what I’ll try to write tonight, but whatever it is, at least I’ll put my behind in my seat and, as the man said, “write and stick to a schedule.”

Sidney




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