Writing Log: July 2020 (7/2020)

A Bullet Journal that shows a bar graph and a smaller set of boxes that indicate days/acts written with the boxes colored in when done.
Image Source: https://www.pinterest.com/pin/365776800984668476/

Wrap-up for June 2020 (6/2020)

Before I move into new projects for July 2020, I wanted to take a moment to wrap-up what I’ve done for June 2020 to both tell you, the reader, what I’ve accomplished on a monthly basis, but also to hold myself accountable for the goals that I’ve set for myself during this time-period with the hope of becoming more professional over time and finishing more (and longer) projects as time goes on.

The Independent: Finished my revision of the project for a goal of submitting it to a market by June 30th. I originally revised it with help from the MTSU University Writing Center, but then I saw a short segment by Neil Degrasse Tyson in which he explained what a “flatlander” in two dimensions might interpret someone like us who live in three dimensions if they tried to interact with them. I tried to do the same, but with time. We live in space (three dimensional space-height, width, depth), but there is also a time component that we aren’t privy to (except to note its passing). I tried to take that idea a little further–what if there was a race who lived in a “curled” up region that we can’t interact with because it is mostly a region of time–what would that look like, how would that act, etc.? The I tried to have my “space truckers interact with this “dimension” in the story briefly. I think it came off moderately well. I don’t feel that I necessarily hit it out of the park, but I don’t feel that it is particularly bad or without merit. I feel that if I had more time, I might have been able to handle it better, but the story (from seed to this revision) is already 3+ years in the making, so I really need to get it out there. Maybe feedback (if I get any) will help me push the story into a stronger position if it doesn’t sell.

Project Arizona: Although I started on this one late (well into the month of June), I still have almost finished the 1st Draft of the story. This is where the power of working on the story consistently has helped. This is the story I will be working on for July.

Project Wall: This is the one next story will be working on. While I won’t draft it until next month, I will be working on character sketches, world history, politics, and other “Bible” documents for it all through July.

Prospectus (School): Finished my prospectus (hurray!). Even though I need to get “official” approval from my graduate director and my graduate committee, I’m going to start putting together a tentative dissertation outline and begin preliminary work on the dissertation with the books that I have available to me. I probably won’t get to work on it “formally”/”officially” until September at the earliest, but that doesn’t mean that I can’t still put together a draft so that it isn’t a burdensome to do in the Fall and Spring of next year.


What’s on tap for July 2020?

Well, there are several goals that I’m hoping to do, however I only want to talk about a couple of them in-depth here:

  • Work on 2nd Draft (and officially unveil the title) for Project Arizona. I don’t think I will dive right into a 2nd draft of this story immediately as I think I will do another project in the interim. Hopefully, though by the 2nd week of July I will be ready to start drafting a second draft. I actually like the way much of the 1st draft turned out, so I will try to begin turning those places where I’m “telling” the story into places where I’m “showing” the story (dramatizing). It will be a beginning to end look at the draft, where I rewrite as necessary. I also have a title in mind for the story and I intend to start using it once I unveil it officially.
  • Plan Project Wall: Now that I have a “rough draft” down on paper, I’m going to do what Hollywood would call “pre-production.” I’m going to try to nail down the elements of the story that may not necessarily appear in the story, but are crucial to the reason the story exists. Basically, answering a lot of What, Why, Where, When, and How questions that I still have about the story. It also has a title, but I’ll wait to unveil it.
  • Lastly, I really want to get back into the “graphic novel”/comic book writer mode. That’s a place where I feel I can grow. Eagle-eyed blog readers will notice that the “Ship of Shadows” line under What I’m Working On” hasn’t changed in a while. Now, whether the graphic novel actually is me working on that or another project altogether, I want to put together a script that I can try to market by the end of the year at the latest, so I’m planning on working on it starting this month.

Well, that’s it for now. I hope that this month will be a productive one as last month was. Have a great weekend, and if you’re in the U.S., have a safe and fun July 4th Holiday weekend!

Sidney


Please consider supporting these fine small press publishers where my work has appeared:




Currently Working On (6/2020):

  • The Independent  (Sci-Fi Short-Story)–
    Finished: Revision 1

Rating: 5 out of 5.
  • “Project Arizona” (Weird Western Story)
    Drafting: First Draft

Rating: 4 out of 5.
  • Ship of Shadows Graphic Novel 
    Finished: Script, Issue #1
    Next: Script, Issue #2

Rating: 1 out of 5.
  • “Project Wall” (Science Fiction Story)
    Finished: Rough Draft

Rating: 5 out of 5.

Blogging My Way to a Novel

A book cover showing a writer using a pen in a notebook/journal.  The book's title is How Blogging can help you Write Your Novel.
Image Search: https://www.eadeverell.com/blogging-can-help-write-novel/

One of the things that I noticed when I was looking over the stats for my blog posts is the amount of words that I’ve been averaging. I’m actually down overall in terms of words from the past couple of years because I’m not publishing posts as regularly even though the actual word count for the posts has gone way up.

However, when I looked at the word count for the year, I was astounded. Taking the overall yearly word count just for the blog into account, I’ve written enough words to have written a novel every year since 2016!

Yup, you read that right–just doing what I’ve been doing for the blog would have been enough for a novel for the past four years!

60,000 Words (2016)

So, NaNoWriMo (National Novel Writing Month) which happens in November has a goal of 50,000 words. In theory, while there is no set amount of words for a novel, 60,000 words has generally become the accepted length in practice–although some would argue that NaNoWriMo’s 50,000 word length could also be considered novel length.

Looking at the blog’s stats–I reached 60,000 words (and change) in 2016. I was fairly committed to blogging–but I didn’t do it every day. If you were to use the calendar function on an old 2016 post, you would see that there were long gaps in posting, although I did post routinely at 5-6 days out of the month (yes, I think there may be some 3-4 days in their, but I generally average 5-6, maybe more). As you can see, while not consistent, I at least wrote something on monthly basis, even if it wasn’t a lot (or daily).

Had I done the exact same with my creative writing as I did with my blog posts, I would have had enough for a (depending on the font choice) 200 – 225 page manuscript and would have completed my first novel.

117,000 Words (2018)

My high water mark (so far) for the blog came in 2018, where somewhere around April/May, I hit my stride and blogged pretty much consistently for rest of the year. I blogged much like I’m trying to get back to now and what works best for me: Mondays-Fridays, 5 days a week. I actually usually do one or two blog posts on the weekend (maybe 3, but usually not more than 3) and then fill out the rest of the week with blog posts either written on that day (or at most, a day earlier).

I managed 117,000 words (and change) that year. Enough for 2 full novels or 1 door-stopper epic fantasy novel. This is the stat that really floored me and set me thinking about my writing, my writing process, and that helped to inspire this post. Just think of all that could have been accomplished had I taken the time to do with my creative writing that I managed with my blog.

Lessons Learned

I’ve learned two lessons from looking at my stats for the blog over the previous years of blogging:

  1. I need to be more consistent in my writing process if I want success. Even if I can’t find the “time,” I need to always be moving forward and to make sure I find time to write at least 5-6 days monthly. If I can also find a way to write daily (Monday-Friday) along with my blog, great–and that will put me in better stead–but at the bare minimum, I must be more consistent about writing.
  2. I should try to use the format of my blog to help me draft my longer works. This format works well for me–Introduction, 2-3 headings, and a paragraph or two for each heading. This is how I’m hoping to help myself become a better and more productive writer without “breaking my process.” That’s the key and I’m hoping that because I like this format–it will work for me.

Well, that’s all I have for today–nothing earth-shattering. Just a realization that I have the capabilities within me to make my dreams come true–if I can just find the consistency (and willpower) to get it done. And of course, not let it interfere with my dissertation for school.

Sidney


Please consider supporting these fine small press publishers where my work has appeared:




  • The Independent  (Sci-Fi Short-Story)–
    Editing Draft
  • Ship of Shadows Graphic Novel 
    Finished: Script, Issue #1
    Next: Script, Issue #2
  • “Project Arizona” (Weird Western Story)
    Finished: Rough Draft
    Next: First Draft

A “Scummy” Choice

Skeleton at the computer waiting.  Text on white background that says, "Surely a response will come, I just have to wait patiently . . ."
Image Source: https://sayingimages.com/skeleton-meme/

So, on Friday–actually Sunday morning is when I first saw it–but it was sent on Friday, so that’s what I’m going with . . . so, on Friday, I got a response back from a market that I sent my story to . . . back in September.

Yup, you read that right. A story that I sent to a market back in September of 2019 just sent me a reply as of March 2020.

I just want that to sink in.

Long Response Time Suck!

There’s no other way to articulate it–long response times suck! For those who are wondering, that’s five months and approx. 7 days. How do I know . . . because i have an internal “clock” of sorts that somehow triggers right around the 6 month mark. A week before, my clock had triggered and I went to look up how long it had been.

I’d originally submitted on September 21, 2019 to a Sci-Fi market that I’d never submitted to previously, but seemed to have a fairly high “reputation” as it didn’t have a high “lost/no response” rate and seemed to have a fairly robust rate of submitters along with a open response call for submissions that seemed reasonable. My story fit under the guidelines, so I decided to submit.

Poor choice on my part. I can’t remember whether or not I looked at the length of time for response–I usually do and if I find that response take too long–usually over 90 days is a bad sign, but I often go up to as high as 100-120, then I don’t submit, no matter how lucrative the market or high good of a “fit” my story is as I find markets with long submission times problematic.

Again, I can’t remember if I checked or not (it’s been nearly 6 months after all), but even if I didn’t check, I don’t remember seeing anything in the market listings that raised a red flag.

What’s the Problem with Long Submission Times?

First, it is disrespectful. Your business is a journal/magazine, but you can’t easily fill it with your own staffers (or you can, but may take a hit to your “reputation” if you do), so you solicit material from writers (either actively by sending queries to writers to send their work individually or by opening up your submissions to everyone–either year round or through certain submission periods). However, you “lock” up that story for writers like me who only submit one copy of the story to one market at a time–sequential submissions. Most writers don’t do this anymore for just this reason–the whole idea of the simultaneous submission came about because of this habit of publisher of taking forever to respond to submissions. Digress: I remember in the mid-to-late 80s that the debate over the “ethics” of simultaneous submissions raged quite vociferously with the writers basically winning the practice became standard for most markets so long as the writer immediately informed the market when the story was sold somewhere else and the writer would then withdraw it from consideration.

Second, and back to the point: for writers like me, who don’t do that, then that story is out of circulation for that time period and unavailable for submissions. I estimate that I lost 3-4 chances with other markets in that 5.25 month window that it was out to that 1 market.

So they Accepted It Right–I Mean They Did Take All That Time to Decide

Nope.

A simple form reject of 1 paragraph. Yup, you read that right as well. It took this market 5.25 months to respond to a sub 20 page story with a “canned” copy and pasted paragraph that 1) Thanked me for the submission, 2) Said they could not use it at this time.

Will I be submitting to this market in the future. Unfortunately, no. They have joined my list of publishers that I will no longer send submissions to in the future. While not particularly large (sub 10 at the moment), it is a list made up of 1) a market who gives feedback, but does so in a condescending way that once remarked upon my education rather than my story, 2) a market that responds quickly–too quickly in fact, usually a day and under, I think the longest time out for a story was a glacial 2 days–and NEVER once has responded with ANYTHING positive about any of the stories that I sent, and 3) 4-5 markets that have submission times approaching or over the 180 day mark. One that I used to LOVE submitting to is on that list as the last time I checked it had an incredible 495 day response period. Yup, and as you and I both know 360 = 1 year and 360<495, so you’re waiting well over a year and half for a response to a story that can be a maximum (according to their guidelines) 30 pages. Yeah, I’m not doing that.

Had this market gave substantial and substantive feedback, then I might have felt the long wait justified, but having lost multiple chances at publication for the story only to receive no feedback whatsoever makes me feel like I was robbed and that I made a “scummy” choice in submitting my story to them.

Newscasters love ending their stories with cliches, so I will do so as well: “Once bitten, twice shy.”

Sidney


Please consider supporting these fine small press publishers where my work has appeared:




  • The Independent  (Sci-Fi Short-Story)–
    3rd Draft of 3 Drafts 
    Revising Section 1 (of 3)
    Deadline = February 29, 2020
  • Project Arizona (Fantasy Short Story–Weird West))
    Finished: Story Outline
    Next: Character Sketch
  • I, Mage (Fantasy Short Story)
    Mythic Mag. Deadline = July 31, 2020
  • Ship of Shadows Graphic Novel 
    Finished: Script, Issue #1
    Next: Script, Issue #2
  • Ship of Shadows: Screenplay
    Finished: Script Outline (Rough Draft)
    Next: Script Outline (1st Draft)

Recapturing the FUN of Writing

A picture of a bridge in London over the Thames river with Big Ben in the distance at night time with cars going over the bridge. A caption is at the top of the image.  The caption says: "I'm doing it MY WAY."
Image Source: https://www.youtube.com/watch?v=nkmU9tp8dN8

So, I was able to publish one piece last year, HawkeMoon, and it was published in the magazine StoryHack. You can find the link to it in the signature field down below. I was only able to finish one other short story last year, Starlight, Starbright, and it is out to a publisher (and has been out for well over 3 months to that one publisher–this is looking more and more like a 5-6 month “monstrosity” of submission period).

Essentially then, my output consisted of 1 publication and 1 finished story/submission. Not great. Add that to my abysmal blogging record (especially the latter half of the year) and you can see that my writing output really took a nosedive. Why might that be you ask? Well, obviously school had a huge impact, along with work during the first 6 months of the year. Add to that, I was sicker in 2019 than I was in 2018 with various illnesses and you can easily see where a lot of my writing time went.

Or can you?

How One Set of Writing Guidelines Ruined My Love For Writing

Yes, it’s true. Reading just one set of (what I now know) dismissive guidelines really affected my writing last year and helped to produce a writing slump that I’ve not had in years. Yes, all the reasons above contributed, but when I think back to 2019, one set of writing guidelines that I read sticks out as the single most destructive thing that I’ve read that made me change the way I write (in a negative way).

The guidelines, from a market that will remain nameless, stated in unequivocal terms that this editor is seeing a distressing trend of writers of short fiction using scene headings for short stories in the same way novel writers use chapter headings and that he (yes, it was a he) found it a bad practice in general, and something that he would not publish in his magazine specifically.

But, I Like Scene Headings

No story that I’ve written (and that has been published) doesn’t have some sort of scene headings. I like them, but more importantly, it is the way that I tell my stories. It makes sense to me and helps me to organize my narrative in such a way that it helps me build the story structure that editors and readers want. To me, a “title” implies an image or theme, and then the actual draft/text/writing is just how I chose to articulate that image/theme. Without it, I tend to get lost or just meander and not actually tell a story. The title, scene headings, etc., are a “mental promise” that my prose/text fulfills.

That’s one of the reason why I’m having such issues finishing my “space truckers” story (Project Independence) for the Jan 31st, 2020 deadline. There are no “scene headings” in the story–because while I didn’t write it for this market–I did read the guidelines about the time I started the new draft and had the admonitions of this particular editor ringing in my mind.

Writing MY Way (& No One Else’s)

This is why I’m so resistant to following the crowd and other people’s ideas–when I do so, they tend to lead me down the primrose path to ruin. When I follow what I want to do, it doesn’t always work out, but at least I know that the work is something that is fun for me and represents the best that I was capable of at that particular time.

Project Independence isn’t fun–it’s a chore to slog through. I’m hopeful that I’ll finish it on time, I already feel that I’m going to have to go back in and revise it again (with scene headings) and more “connective tissue” to get it like I really want it. Had I ignored the editor’s snooty, holier-than-thou attitude about scene headings and written it the way I wanted to, then I would have enjoyed writing the story more and would have less revisions to do even once I finish it.

Will I ever submit to that editor again? I’m not sure–he’s already rejected every story that I’ve sent him (5-6), so that may mean that our tastes in speculative fiction aren’t compatible. However, I do know this: any story that I send to this editor in the future will be written with scene headings.

I’ll just create a “clean” copy without them expressly for his market. I’ve learned my lesson (I hope). From now on, I’m writing not only what I want, but the way I want to as well.

Sidney


Please consider supporting these fine small press publishers where my work has appeared:




  • The Independent  (Sci-Fi Short-Story)–
    3rd Draft of 3 Drafts 
    Drafting Section 3 (of 3)
    Mythic Mag. Deadline = January 31, 2020
  • Project Arizona (Fantasy Short Story–Weird West))
    Finished: Story Outline
    Next: Character Sketch
  • I, Mage (Fantasy Short Story)
    Mythic Mag. Deadline = July 31, 2020
  • Ship of Shadows Graphic Novel 
    Finished: Script, Issue #1
    Next: Script, Issue #2
  • Ship of Shadows: Screenplay
    Finished: Script Outline (Rough Draft)
    Next: Script Outline (1st Draft)

Project Arizona: 1st New Writing Project of 2020

Image of a female gunslinger with long flowing duster, guns, throwing knives, and hands out to her sides, ready to draw.
Image Source: https://8tracks.com/orsonleigh/the-weird-weird-west

Now that I’ve finally gotten both my financial aid and car situation fixed, I can finally concentrate on other things, like writing! Wait, you might be saying, what do you mean, car situation? In the last post, you only mentioned your financial aid woes. Well you, perceptive reader, would be correct–there were indeed additional complications to my life last week that I may get around to blogging about this week (or maybe not, as I have a slew of posts that I’d like to write), so my excessive navel gazing might not be captured into words (or maybe it will, who knows at this point?). Suffice to say that, as of now, both issues are fixed (as far as I’m aware) and I just finished the “story outline” for my next story, the first of 2020.

Weird West

So, Project Arizona is “fantasy” story set in the time of the Old West. There’s a subgenre name for it: Weird West. This won’t be the first Weird West story that I’ve done–I actually published a Weird West story entitled, “Wylde West” some time ago (actually, within the first year of the blog’s creation). I even did a post where I took a picture with my phone of the front and back covers of the journal where it was published. At some point, I will probably add that to the blog as the rights have long expired and it was published in a limited edition run of a journal that cannot be ordered anywhere anymore.

What if . . . a Fantasy Story meets the Western

This is essentially the conceit of what a Weird West story is: fantasy stories set in the Western (American) frontier. I think that I’ve come up with both a unique premise as well as a pretty cool character in Arizona, the protagonist of the story (of course, I thought that with my story, Silence Will Fall, only to have the trailer A Quiet Place to be released a few months later and now, since that movie has become such a central icon, I can’t even send out my story as it looks like I’m blatantly copying their movie and “ripping” them off. I hope I’m not in for the same aggravation as there is a game publisher also working on a Weird West game (just called Weird West) and I can but hope that mine is distinctive enough that I don’t get called to the carpet as someone who is just “ripping off” other properties–again, this one has been kicking around in my mind for a while, but I only set it down on paper as a tangible idea recently (around Thanksgiving of last year–yes, that predates the game’s “official” announcement, but :rolling eyes: we all know what that means these days).

Story Outline Completed

As I type these words, I’ve completed the favorite part of the writing process and will add it to my “Signature” at the bottom of the post. I’ve completed the “story outline,” which just means that I know where the story will go from beginning to end. In the old days, I would have just stopped there and called it a day, but as I’m working with character to integrate characterization more fully into my stories, I also added in my character’s (Arizona’s) FLAW. I made sure that the third act put her in a situation in which her flaw was exposed and that she has to make a choice, either give in to her flaw or not. This is where the INTERNAL CONFLICT of the story will happen. My the very nature of the setting (fantasy version of the Old West), I have plenty of EXTERNAL CONFLICT (which is what I’m good at creating), but I’m specifically trying to build in more in terms of characterization. I do know Arizona’s “backstory” (although it is in my head and not yet set down on paper) and that I think will be the next component to the story–putting down a character sketch of Arizona.

I will let you all know what happens whenever I revisit this project (which will hopefully be a weekly endeavor, but I’m not putting any time limits/deadlines on it–I work better when I can just write without putting undue pressure on myself. So, here’s to a 2020 that’s filled with loads of writing (for school, yes), but also for me creatively.

Sidney


Please consider supporting these fine small press publishers where my work has appeared:




  • The Independent  (Sci-Fi Short-Story)–
    3rd Draft of 3 Drafts 
    Drafting Section 3 (of 3)
    Mythic Mag. Deadline = January 31, 2020
  • Project Arizona (Fantasy Short Story–Weird West))
    Finished: Story Outline
    Next: Character Sketch
  • I, Mage (Fantasy Short Story)
    Mythic Mag. Deadline = July 31, 2020
  • Ship of Shadows Graphic Novel 
    Finished: Script, Issue #1
    Next: Script, Issue #2

NaNoWriMo 2019

NaNoWriMo Calendar--Calendar with checkboxes and word count.
Image Source: https://writerswrite.co.za/perennial-nanowrimo-calendar/

So, I’ve discussed National Novel Writing Month (NaNoWriMo) on the blog before, so I won’t belabor the point too much. For those who might not have heard about it, it is a way of tracking your progress through the month (in terms of Word Count) for a novel. I believe that the Word Count is 50,000 words produced in the month of November in order to count towards getting recognition that you’ve completed NaNoWriMo for that year.

While admirable, I’ll likely never “complete” NaNoWriMo because, as I’ve pointed it out in previous blogs on the subject–November is the exact wrong month for me to try to accomplish such a lofty goal (at least while I’m in school). I have far too many school-related activities to do to even begin to work on a 50,000 word draft. Just this week, in addition to prepping a class, I need to grade 38 Annotated Bibliographies and Daily Writings, I need to research and write my own Final Project Proposal and Annotated Bibliography for the class I’m taking to turn in by Nov. 3, and I need to take care of the several school-related things (like applying for an Honor Society by deadline) that I’ve slacked on doing while prepping for Friday’s exam.

So I don’t have time to do NaNoWriMo, right?

NaNoWriMo 2019–Well, Sort Of . . .

While I don’t have time to really invest in writing the full draft of a novel, I do have time to sit down and jot down a handwritten “rough draft” of a novel. As this is, for me, “Year of the Shadow” where I write long projects based on my short story, “Ship of Shadows,” I have a strong idea for a novel featuring many of the characters from the short story. I began writing out the skeletal form of the story, but stopped at Chapter 5. I was just jotting down 2-3 sentences per paragraph, but I wanted something more substantial. What I didn’t realize is that what I was doing was developing a “plot outline” where I was emphasizing the events, but I was also creating character “hooks” that I could use to start discussing the characters.

In beginning of November, I plan to write out this plot outline again, this time going all the way to the finish of the novel. Then I plan to do the same for the Screenplay and the Graphic Novel. As a matter of fact, I think that’s why I’ve stalled on the Graphic Novel. I really want to get Tana’s “backstory” in the graphic novel, but I didn’t structure it that way and now I think I need to go back to issue #2 and rewrite it, so that it is a flashback scene, so that when she actually tries to save a fellow crewperson, we see the motivations behind the actions rather than me trying to tell it through “captions” above the panel.

Summertime and the Writing is Easy

The perfect time for NaNoWriMo, for me, would be the summer. In the summer, I have much more “free” time and I can use that for writing (even if it is in shorter bursts than I’d like). Even though NaNoWriMo doesn’t work so much for me in November, I can use it to get a “Rough Draft” of the novel together (and the same for a screenplay and the graphic novel).

Even though in January, I plan to “switch” to a different project for my “Year of . . .,” that only means that I plan to start thinking about a new story that I’ve published and how I might be able to expand them out and touch on the backstory of characters and figuring out the sequel for the story. However, that doesn’t mean that I can’t actually be working on a 1st draft for the longer pieces. My mind is good at doing “2 things” really well. As I mentioned in the gaming post, I can really do well in manipulating two different modes/registers at the same time. Any more than that, then my mind says too much, don’t want to do it.

This is what I want to avoid–getting too many projects going at any one time (& not finishing any of them). It would be awesome if I can get to next November and have what NaNoWriMo promises: a finished 1st Draft of a novel (and other projects). Once there’s a 1st draft, then 1) I’m invested and am much more likely to see the project to the end and 2) it is far easier to critique a product rather than an idea. Write now, all my longer projects have been just “ideas,” and you can’t critique ideas because you can always change it to make better–to match your vision.

So, to sum up, my goal for this NaNoWriMo is to, instead of using it as month for novel (and other longer writing projects), it is a time to “plan” out those projects and set those plans down on paper and to use the next 12 months, until next November to get those 50,000 words written.

So this is MY 2019 NaNoWriMo Challenge: 1) Rough Draft of Novel “Ship of Shadows,” 2) Rough Draft of Graphic Novel “Ship of Shadows,” and 3) Rough Draft of Screenplay of “Ship of Shadows.” If, at the end of the month, I’m able to get these done, then I’ll report back on the progress. If you never hear anything else about this until next year, then you’ll know that I didn’t get it done.

Hey, at least I’m honest! 😉

Sidney


Please consider supporting these fine small press publishers where my work has appeared:




  • The Independent  (Sci-Fi Short-Story)–
    3rd Draft of 3 Drafts 
    Drafting Section 2 (of 3)
    Mythic Mag. Deadline = January 31, 2020
  • I, Mage (Fantasy Short Story)
    Pre-Production Phase (Planning)
    Pre-Writing on Rough Draft & Character Sketch
    Mythic Mag. Deadline = July 31, 2020
  • Current Longer Work-in-Progress: Ship of Shadows Graphic Novel 
    (Sci-Fi) Issue # 2, Currently on Script Page 32
    Personal Deadline = December 30, 2019

Game Day: The Confluence of Gaming and Writing

Man typing outside at a table with his laptop, coffee, plant, water, and writing journal
Image Source: https://medium.com/read-watch-write-repeat/pursue-your-writing-projects-on-the-weekend-6fcee00848dc

Fall is here and I’m back. I’m in the midst of a flurry of last minute reading for my test on Friday. I don’t really feel all that confident about it, but it is what it is. I wish that I had perfect recall–at least on names. I really want to mention theorists and scholars as a lot of the test depends on “name dropping,” but, except for the biggest names in the field, most names are gone the moment I close/put down the book. Sigh.

Anyway, I’m back after a nearly two week drought. It isn’t that I haven’t wanted to write, but between grading and reading, I just don’t seem to find an hour in the day anymore to write. However, I get discourage when my favorite YouTubers don’t post on time, or go long periods without putting up new videos, and here I am, doing the same. So, not to be hypocritical, I thought I’d take a quick “study break” and dash out a blog post before reading some more and then going to bed.

Saturday is “Game Day”

So, Americans will get this pun as, I feel, will a lot of Europeans. In both countries, Saturday is a prime “sports day.” For Americans, at this time of year, it is “college football,” which is American football played among various university teams in which there are long-standing rivalries. In Europe, a lot of “football” matches (soccer) takes place, again with long-standing rivalries.

However, for me, Saturdays are my primary “gaming” days. Friday evenings are usually too draining, so I don’t usually start my gaming until Saturdays. While I use to bounce from game to game, what I’ve been doing these past couple of years is really investing in one game every week and really digging into it and making myself a “master” at the game (Assassin’s Creed Origins, Tom Clancy’s Ghost Recon Wildlands, and Gravel are all games in which I earned the maximum achievement for–the Platinum Trophy–in terms of achievement.

My “backlog” of games to be finished, however, continues to grow, so much so that I’ve come to despair of ever finishing them all before the next “generation” of consoles (i.e., the PS5) arrives Holiday 2020. Recently, however, I found myself switching between two games (God of War and Rise of the Tomb Raider, 20th Anniversary Edition) on a biweekly basis–one week I play GoW and the next week I play RotTR. One game is a Physical game and the other is a Digital Game. When I finish either of these two games, my plan is to simply pick another in the respective genre and start playing. In this manner, I hope to bring my “backlog” down to a reasonable size.

Saturday Morning = Needs to be “Writing Game Day”

My goal is to get to where I can do the same on Saturdays for my writing. Usually Saturday mornings are when I’m just starting to recover from the week, and while I don’t feel fully creative (that’s actually Saturday evenings when I’m usually watching a movie), I do feel much more more creative.

While I can “write” during that time (draft), what I’d like to be able to do is to work on Rough Drafts during that time. I feel that I can probably write (draft) on the current story that I’m working on during the week by creating scenic “milestones” to get to for that week. However, like my gaming, I’d like to have a second project in the wings that I could write out (longhand with a pen/pencil) every weekend and then when I finish the “weekday” draft, I’d move the weekend draft to that spot, start writing (drafting) it, and then move in new Rough Draft during the weekend spot.

I wanted to start that this previous weekend, but was enamored with “cleaning,” that I, of course, procrastinated until it was too late. I’m going to try it again this upcoming weekend and I hope by putting it up on the blog, I will be able to hold myself accountable for actually getting it done. I’m pretty sure two projects in writing, just like gaming, is probably going to be my limit, but, just like gaming, my goal is to shrink my “backlog” of games and writing projects down and get them finished, so any strategy that I find that I can use to do that successfully is one that I plan to implement (& hopefully use it to thrive as a writer).

Sidney


Please consider supporting these fine small press publishers where my work has appeared:




  • The Independent  (Sci-Fi Short-Story)–
    3rd Draft of 3 Drafts 
    Drafting Section 2 (of 3)
    Mythic Mag. Deadline = January 31, 2020
  • I, Mage (Fantasy Short Story)
    Pre-Production Phase (Planning)
    Pre-Writing on Rough Draft & Character Sketch
    Mythic Mag. Deadline = July 31, 2020
  • Current Longer Work-in-Progress: Ship of Shadows Graphic Novel 
    (Sci-Fi) Issue # 2, Currently on Script Page 32
    Personal Deadline = December 30, 2019

1% Inspiration, 99% Perspiration

Image Source: https://meshgh.com/2015/10/18/weekly-quote-genius-is-1-percent-inspiration-99-percent-perspiration-thomas-edison/

Before I start today’s blog, I just wanted to say thank you to the many readers who read and responded (and “Liked”) yesterday’s blog entry. It was really gratifying to see that others responded to what I was trying to express. Thanks again, everyone!

Today, I just want to take a moment to talk about what makes writing (this blog & creative writing) so much fun for me. And it comes down to a simple quote that was attributed to Thomas Edison, an American inventor who, famously, invented the light bulb. I basically follow this particular formula for every major project that I work on.

1% Inspiration

This is my favorite part of the writing process. For me, getting that initial idea is one of the best feelings that I can experience. When I’m figuring out plot, characters, themes, emotions, and the story world is both invigorating and fun all at the same time. I love coming up with ideas in my writing and I love seeing how wild and outlandish I push the concepts that I write. For example, in 20s I used want to be a Role-Playing Game designer. Every summer, I would sit outside in the scorching 90+ degree (Fahrenheit) heat and just work on a section of the RPG that I’d come up with that year (I also did the same with short stories–this is how The Ghost and the Shadow was written). Obviously, I never did anything with these RPGs, but that wasn’t the point–I was more than happy to just work on the “cool” concepts that I’d come up with for the games. Even now, I have folder after folder of concepts that I want to create stories, novels, comics, movies, etc. from because I absolutely enjoy sitting down and coming up with the ideas and the world and all the things that make the story world so exciting. This feeling lasts (for me) all through the concept phase, the creation phase, and even into the “rough draft” phase–where I put a simple version down on paper. This even applies to blog entries–I currently have 14 “drafts” in my drafts folder in various stages of completion (more than enough to have put together enough to have put out during the previous two weeks) So, what happened, where does the writing process go “wrong” for me? That (of course) is the next phase.

99% Perspiration

Okay, once I get to this stage, the enjoyment of the project wears off quite a bit. I guess, for me, its because at this stage that I realize that the project is never going to reach the actual “potential” that I have in my mind for it. No, that’s not true. Reflecting back, I think that it is more that now I have to continually “shape” the work in order to get it to match the potential that I think it had when I created it and I that “refinement” process isn’t nearly as easy and as “fun” as it was during the inspiration phase. In the inspiration phase, ideas seem to flow, like water from a fountain, and my pen/pencil, or my computer can barely move fast enough to get the ideas out. However, once we move to the perspiration phase, then its really like work, trying to “dig” ideas out and get them to work correctly. For the most part, I push though this phase, but it is hard. This one isn’t nearly as fun nor as enervating as the inspiration phase. For example, Dragonhawk was based on a book cover that I’d had since childhood and I had the idea for ages. However, I did a lot of work for that story: I wrote multiple outlines for it, I “built” it from the ground up (sentences to paragraphs to sections, meaning that the outlines went from bare sentences, to more elaborate paragraphs, to still more elaborate sections), I wrote character sketches for the two main protagonists, I revised it heavily to get its word count down, I stuck with it even when there were sections that didn’t seem to be working well and fixed those before sending it out, etc. (all which speaks to the quality discussion of yesterday’s blog). I remain convinced that it is the only story that I’ve ever had accepted on the 1st try because of the work that I put into making it into the story that I’d envisioned in the inspiration phase (and tangentially because I actually took the time to write out my characters and created a character sketch for them). This happens in my blogs as well–I don’t just treat these like “tweets” and quickly throw them up on the site just to get them done, but craft them like mini-essays. While necessary in order to get anything done and not be a “dreamer” like I was in the days of my (many) failed RPGs, this phase is simply work and isn’t as much fun as the other phase.

1% Catharsis

So, yes I know, this now adds up to 101%, but (for me) this is also a necessary step that Edison didn’t articulate, but probably should have. This is the phase when the project is complete and has been published (or turned in or posted). The sense of catharsis that I feel is akin to the euphoria that I feel when I originally began the project. The release of tension and the successful completion of the project is something that a writer is always trying to capture. I can only say that it is probably akin to the “runner’s high” that marathon runners experience as well. I felt this after my first publication of The Ghost and the Shadow and I’ve always trying to recreate this experience. I will say that it never quite reaches the level of when I first start a project–I suppose because of the tedium that I go through to actually get the project written in the first place, but still, this final phase is an important part of why I chose to write in the first place. The euphoria of beginning a project and the euphoria of finishing a project help to give me a buffer to get through all of the hard times actually working on the project. Without the inspiration and catharsis phases, I doubt I enjoy writing nearly as much as I do.

My goal now is to take what I’ve learned over these past two years and to apply them to longer and longer works so as to move into the realms of novels and books and become the writer that I always dreamed I might become. Crossing my fingers that it happens, but I’m also putting in the 99% perspiration to try to actually make it happen as well.

Hope you have a great day!

Sidney


Please consider supporting these fine small press publishers where my work has appeared:




  • The Independent  (Sci-Fi Short-Story)–
    3rd Draft of 3 Drafts 
    Drafting Section 1 (of 3)
    Mythic Mag. Deadline = January 31, 2020
  • I, Mage (Fantasy Short Story)
    Pre-Production Phase (Planning)
    Pre-Writing on Rough Draft & Character Sketch
    Mythic Mag. Deadline = July 31, 2020
  • Current Longer Work-in-Progress: Ship of Shadows Graphic Novel 
    (Sci-Fi) Issue # 2, Currently on Script Page 32
    Personal Deadline = September 30, 2019
  • HawkeMoon (upcoming) = Edits turned in to editor 5/31/19

Writing a Novel: DSRV Outrider

Drafts 0-1 with advice for each one on writing novels.
Image Source: https://writingcooperative.com/the-drafts-your-novel-needs-and-why-you-probably-wont-use-a-single-word-of-your-first-draft-c9c84fe0e841

So, one of my colleagues has written a novel and wants help to get it published. Now, I’ve written and published quite a few short stories (I just got a new email from the editor of Storyhack updating me on the progress of HawkMoon), but as long time blog readers know, writing a novel is one of my lifelong goals (one of the items on my “bucket list,” so to speak). Not having actually worked on a novel, I’m giving advice on basic storytelling, but I’m not able to give specifics on novel writing, having never actually completed one.

Those Who Can Do, Do; Those Who Can’t Teach (Not true!)

You don’t know how much this cliche’/idiom burns me up. I hate this sentiment because it ignores the fact that sometimes those who can do, can’t/don’t actually do well). So, knowing full well that movie writers have external pressures (studio notes, etc.), it still rankles that the writer of X-Men: Last Stand got to write Dark Phoenix, and based on the reviews, the latter movie made many of the same mistakes as the former movie (I haven’t seen it yet, so I’ll reserve my judgement). So, this sentiment that people who can’t do things become teachers is so very false–sorry, I’m going off on a tangent here that’s probably better suited for another blog post. My point being is that even people who are allowed to do things (like write screenplays in a closed guild system) aren’t always the greatest at doing things.

I feel that I in order to teach writing a novel, I need to follow the advice in the blog post from a couple of weeks ago: To Begin, Begin. I’ve always wanted to write a novel and a major impetus for coming to grad school was to use the dissertation to get comfortable writing longer 100+ page documents, so I figure this is as good a time as any to try to start (“in the background”) writing a novel.

DSRV Outrider–Writing a Novel to help a Novel Writer

In keeping with my “Year of the Shadows,” the novel will be based on my “Ship of Shadows” short story. I’ve already have a “pre-production” idea of the action and character’s growth. The next task I think will be to actually sit down and write a rough draft of the story that I see so far in my head and continue working on this process until I have the full draft story in mind.

The problem with novels is that I (usually) have a beginning and a (sometimes) an ending, but I rarely have all the parts in the middle figured out and I hate writing “with gaps.” I like to know all the pieces/elements of the story before I start writing (its more fun for me that way), but with a novel, I rarely have all the pieces. I’ve been doing research, however, this time around, that I hope will help alleviate some, if not all, of the “gaps” that occur when I try to write a novel.

My collegue is very good with characters, but is (admittedly) less familiar with storytelling conventions. I, on the other hand, am the exact opposite. I know quite a bit about storytelling and the elements that make a good story, but I am still learning how to create compelling characters–ones that others want to read and not just ones that I like and ones that feel real and alive and not simply vehicles for the plot to hang on.

I won’t bore you with details, but I will just say that I hope that I can use the research and the rough drafting for my novel to aid my grad school colleague, who is further along in the process, to give solid and helpful advice so that she can get her novel published, while at the same time, learning new techniques that will help me become a novelist as well.

Sidney

Please consider supporting these fine small press publishers where my work has appeared:




  • The Independent  (Sci-Fi Short-Story)–
    3rd Draft of 3 Drafts 
    Drafting Section 1 (of 3)
    Mythic Mag. Deadline = July 31, 2019
  • I, Mage (Fantasy Short Story)
    Pre-Production Phase (Planning)
    Pre-Writing on Rough Draft & Character Sketch
    Mythic Mag. Deadline = January 31, 2020
  • Current Longer Work-in-Progress: Ship of Shadows Graphic Novel 
    (Sci-Fi) Issue # 2, Currently on Script Page 32
    Personal Deadline = September 30, 2019
  • HawkeMoon (upcoming) = Edits turned in to editor 5/31/19

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